InbetweenArrows

about me.
Heya! I'm the person behind InbetweenArrows, a project based in Zürich built around detailed simulation content. It started with Blender back in 2019, and over time grew into a full pipeline covering rolling stock, sounds, and everything in between.
My background is in software and application development, which finds its way into most of what I build here, from scripting locomotive systems to writing tooling around the workflow. I also work on sound and video editing, including projects for Train Simulator. Not at a professional level, but good enough that it makes a difference.
BlenderAudio editingVideo editingProgrammingTrain SimulatorZürich 🇨🇭
Get in touch at contact@inbetweenarrows.com